using System;
using LitJson;

namespace GameCore
{
    [Serializable]
    public class AdventureData : GameData
    {
        public int stamina;
        
        public override JsonData Serialize()
        {
            throw new System.NotImplementedException();
        }

        public override void Deserialize(JsonData data)
        {
            throw new System.NotImplementedException();
        }
    }
}